For those of you who are unaware, this is a friend of TC and I (CA). She figured out her god tier by using thepageofhopes’ title quiz (a link for which I am providing here for those of you who may be curious) and then decided to write a little story detailing a session between her, myself, our friend the Knight of Doom, and another friend of ours, the Prince of Hope (who decided to be a Prince of Time in that case). She asked me to write this disclaimer on this post: She had no idea what she was doing.
Powers: CA
As I’m sure you remember from our earlier posts regarding Sylphs and Maids, the Maid and the Sylph are the active-passive pair for the Creation class, both hypothesized to be exclusively for female players, but Hussie had thrown most gender limitations out the window when he said female Princes were possible. When Maids create, their creations are for themselves, like with Aradia creating Time for herself as the Maid of Time when she slowed down Bec Noir to a stop when he attacked Derse and was going to kill her. While that luckily also created Time for her allies, her first instinct was self-defense, a reasonable response to a psychopathic, winged dog flying at you, sword and teeth bared.
In any case, Breath is the Aspect of freedom and wind. As such, the Maid of Breath could create for themselves freedom and wind. As far as creating freedom for themselves, I don’t doubt that the Maid would be capable of teleportation, or, at the very least flying. Creating freedom for themselves means that they would be able to move around as much as they would need to to not get caught by something, whatever, this “something,” may be. Gravity, an enemy, a trap, a person, whatever. If they want to leave, and they can’t, their powers would easily manifest themselves in allowing them to become free once more. Whether this means that the Maid can turn into wind, or just outright poof into and out of situations at will, I imagine depends on the skill of the Maid in question, and how well they can use their abilities. As for creating wind, this is the fun bit. It essentially makes the Maid of Breath an airbender, more so than even the Knight of Breath. After all, the Knight has to use Breath as a weapon, but the Maid can do what they well like with it. The Maid would be able to create things as soft as breeze to catch something falling, or as strong as a hurricane to blow enemies or flames away. For instance, if Bec Noir were flying at a Maid of Breath, they would create a gust of wind or, I don’t know, a hurricane to blow Bec Noir away. They would essentially be able to do “the windy thing,” whenever they want, and they might not even need air around them to do it. They would break the basic laws of matter by creating wind. SCIENCE, BITCH.
In any case, this puts the Maid safely on the front lines, poofing to safety whenever they may need to and making a hurricane (or more accurately, a tornado, because a hurricane is wind and water, whereas a tornado is just wind) on the battlefield to get everything and anything out of their way. They might even go on to become some sort of spy. They couldn’t ever be caught, I mean, they just go ahead and poof into where they need to be to find information, and then poof away to their teammates to pass it on.
Altogether, quite the nice group of powers.
Weapons: TC
Maids. Awesome. Well, Maids have a tendency for close to mid range weapons, having used such things as a whip (Aradia had this specibus, but rarely used it), a giant fork, and (probably) a chainsaw. These items, as previously mentioned, are also related to the interests of the maids who use them. As for Breath, their weapons also tend to be mid range, like Tavros and Rufioh’s lances and John’s hammer. As such, when these two restrictions are combined, these weapons strike me as best suited for our Maid. Please note that while I normally wouldn’t account for the interest portion of this very much, since I personally know this particular Maid, I will make an exception.
And now, other weapons for other Maids of Breath that may read this. I recommend that these Maids who may or may not be reading this select a strife specibus that reflects their interests.
Land and Quest: TC and CA
The Land of Pillows and Bees. For those of you who are reading this with no prior knowledge of trollinthehumanfandom’s land, it’s filled with giant bees and talking flowers. Fairly pretty. Not entirely unlike one of Lewis Carroll’s better drug trips. I can’t quite recall, however, where the “Pillows,” part came into play, and to be honest, I think that’s a shared problem between the two of us.
The quest of this land is to defend its consorts from giant bees, hence the “Bees,” part, leaving “Pillows,” to be the Aspect word. I assume it’s also the aesthetic word, given how the planet is unlikely to be covered in the same thing which the Maid is supposed to be killing. Not long ago, I made a post concerning the word “Pillows,” as an Aspect word for a Breath player, and my thoughts on it are just repeated at this point: “Heart lands tend to reflect their players: soft, inviting, and, on average, not very intimidating (be this in looks or sounds). Pillows follow this trend, being soft and inviting, but we can see what you were looking to do with the idea. So a word or object that retains the Breath identity and is pillow-like. This could be Clouds, Fog, Mist, Cumulus, Heap, Stratocumulus, Mammatocumulus, etc. There are a lot of clouds that look like pillows and might be able to suit your purpose.”
As for your quest, though, I find that it will suit your purpose very well. You want to learn to control and create your own freedom? Well, imagine the bees as fairly organized (despite being, you know, insects), and they’re fairly well surrounding the planet. You can’t go too far from a certain area without risk of being attacked (for that matter, neither can your consorts). You kill them one at a time, or take them on all at once, it doesn’t matter, as long as you can actually manage it. If you do it, you can control where you go, and you can learn to create your own freedom, simultaneously creating the freedom of others.