QuestionThief of hope and lord of hope powers please. (Your blog is so cool.) Answer

Aw, thank you.

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Thief of Hope

Powers: TC

TC here.  Since Thieves of Hope are one of my main areas of expertise, if you don’t mind, I think I’ll be the one pulling the strings.  The Thief class is the active Steal class, and as such, takes their aspect and hoards it all for themselves.  However, to balance this ability, they start out with a deficit in their aspect.  As such, a Thief of Hope would most likely start out as a horribly pessimistic individual who would go around being a constant downer all the time, constantly explaining to everyone in full detail every reason why their session is doomed to fail.  However, as time passes, and they use their power more, they will receive allllllll the Hope in their session, and become an incredibly optimistic, and maybe even arrogant individual who is surrounded by a group of downers.
While this may not sound too impressive in terms of a combat, or even a support, standpoint, rest assured that a Thief of Hope can pull off some shit that is equally as gamebreaking as anything that, say, a Thief of Light could conjure up.  Don’t believe me?  Well, then picture this.  Imagine the Thief never even having to lift a finger to win a fight due to the enemy surrendering right then and there due to them believing that they cannot possibly win.  Imagine the Black King kneeling at the Thief’s feet, submitting to their immense power that may or may not even exist.  Furthermore, at higher levels, imagine the possible uses for all of that stockpiled Hope?  You remember all of the crazy things that Jake pulled off with the powers of Hope?  While the Thief may not be able to do something quite so impressive, they will definitely come close.  The Thief can manage pretty much anything they set their mind to with the powers of determination and will alone.  By a sheer refusal to give up, the Thief of Hope can do extraordinary things.  They may perhaps be able to even crawl their way over to the alpha timeline from a doomed one simply through means of being too tenacious to give up!  That is the sort of thing that a Thief of Hope would be capable of.

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Lord of Hope

Powers: CA

The Lord and the Muse are the active-passive pair for the Master classes, Embodying their Aspect to the fullest without a chance of inversion by virtue of its ultimate power. These two classes, while the most powerful, are very rare and as such there’s very little we know about them as outsiders, and as such, TC and I can only go off personal theory when we believe that Lords have the powers of Mages, Witches, Maids, Princes, Knights, and Thieves of their Aspect all at once. The utter mastery of their Aspect leaves no room for inversion, no room for doubt, only conquering and ultimate power, even before the Lord makes the Choice.
A Lord of Hope would be a god, and I do not exaggerate when I say this. Combining easily the most powerful Aspect with one of the most powerful classes does this. They would be able to create widespread faith in them and then harvest that energy to wreak utter destruction on whatever inspires their wrath and they would know how to do it in just the right way to spin it to obtain yet more faith to use. They would prove a powerful deity indeed, not to mention a powerful enemy.
As a Mage of Hope, they would know how to inspire the faith that fuels the rest of their abilities, would know how to act like a deity for whatever people they are attempting to act as a deity for. Whether they need to smite all sinners in their sight, whether they need to forgive and prove ever-merciful. A Lord of Hope would be an incredible actor—they would have to be, after all, to efficiently garner the fuel for the rest of their powers.
As a Witch of Hope, the Lord would be able to alter the placement of existing faith, dumping it all into themselves, or, to make it easier to increase the faith they could use for their own power, as a Witch, a Lord could manipulate what it would require for them to inspire faith while they masquerade as whatever deity is the most popular or easy or useful. They could alter what people remember of their god, potentially making it so they only barely have to change their outward persona to fit the deity they were playing as.
As a Maid of Hope, the Lord would, of course, be able to directly create faith in themselves, and create the pure energy of their Aspect to use in battle to defend themselves or attack, but more than that, where the Maid of Hope would be able to create illusory objects of faith, symbols of hope, the Lord might actually be able to physically manifest them. More importantly, this pure energy they could create could perform impossible tasks right in front of everyone! The Lord of Hope, using the Maid of Hope’s powers, could easily pull off miracles with barely a second glance to the people watching, those who faith they are creating.
As a Prince of Hope, we finally have an outright offensive use for the Hope they’ve been stockpiling. With the pure white power of Hope, the Lord could destroy anything standing in their way. Eridan, even while perhaps not the best Prince, certainly proved good at destroying with Hope when he destroyed the Matriorb, thereby destroying the Hope of a new Mother Grub birthed on the meteor. Speaking of destroying Hope, the Lord would be absolute boss at that. Any pesky worshippers of another god desperately clinging to their faith? What faith? Army coming to destroy you, confident in their leaders and themselves? What confidence? Their powers as a Prince are often such a game changer that they can stop a battle before it even starts.
As a Knight of Hope, the Lord would have yet another offensive use for the stockpiled Hope. By arming themselves with Hope, the Lord could simultaneously really REALLY believe in themselves and their abilities, be able to shoot lasers of pure Hope and surround themselves with an aura of that same energy, and shape and wield a weapon constructed out of condensed energy. This weapon would likely be the same sort of weapon as their current strife specibus, but might reflect the weapon they most desire out of those they have seen fitting into their specibus.
And, finally, as a Thief of Hope, as TC earlier stated, the Lord would once again be able to stop a battle before it starts, and would use the Hope they stole to fuel one of their other, more destructive abilities, such as the Prince’s. And you can bet that if a fully recognized Lord of Hope figured out they were in a doomed timeline, they would be the first to hightail it out of there, blasting a hole through paradox space to get to a safer spot—causing a shit ton of trouble for all residents in that timeline, too, no doubt.
The Lord of Hope, as all Lords, have their place in battle on the front lines. This Lord’s appearance often indicates a change in the tides of the battle for better or for worse, be it the underdogs winning, an even fight turning into an outright massacre, or neither side winning with all the forces on either side dying. A Lord of Hope is likely a popular character, friendly while holding strong faith in whatever they believe in, and a quick thinker. But under no circumstances should a Lord of Hope be let into a leadership role in a session with more than two players. It will undoubtedly end in ruin if they are allowed to lead. A Lord of Hope would make the choice thinking they are all the god they are cracked up to be, and will destroy anything and everything for the sake of the world they believe to be perfection.

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