Anonymous Asked
Questionwhat would a maid of dreams do, and what would her powers be? *I know fanon godtier, but this one is my fave* Answer

Admittedly, neither TC or I know too much about fanon Aspects, but I’ll try my best here.

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Powers and Role: CA

The Maid and the Sylph are the active-passive pair for the Creation classes. They’re classes believed to be populated entirely by females, but given how we have obtained no truly definitive answer as to how correct that belief is, we’re going to take it with a grain of salt. Either way, Maids create their Aspect for themselves above all else. While they might create their Aspect for others on occasion that generally only comes about when that creating happens to coincide with a need to create for themselves. If a Maid only creates for others, that is a symptom of inversion, and likely this creation passively destroys another Aspect. Of course, we don’t really know what the opposite of Dreams as a fanon Aspect would be, so we won’t talk too much of it.
Dreams, from what I understand of it, is a very straightforward Aspect. But beyond simply Dreams as in sleeping, it could also be taken to mean aspirations and desires, and might have a connection to imagination as well (as in daydreaming). A Maid of Dreams would have some lingering ties to their Aspect and show them throughout their daily lives, like Aradia did with her fascination with archaeology (death and Time are synonymous, thematically), and while this might not mean that they’re, say, narcoleptic such as Jade, but it could mean that they have a lot of ideas for how they want to spend their life, a lot of aspirations and desires, or that they’re an imaginative person, creative. They might paint, write, sing, take a ton of photos, who knows? In any case, a Maid of Dreams is a pleasant character, with perhaps a bit too little connection to the real world.
A Maid of Dreams would have their dream self wake up incredibly early, and they and their session would be all the better for it, as the Maid would be able to go to the dead and asleep for advice. It’s hard to know for sure, but I think that a Maid of Dreams might start out with their dream selves wandering, sleep floating, for a lack of a better word, and would always be drawn to where the dream bubbles stand. If no one else is awake when the Maid is, and if no one is able to stop them, they might actually be able to just float their way into the dream bubbles on their own, and when that self wakes up, they would be able to speak with the dead and asleep. They would go to them for advice, for guidance, to get hints. In fact, once their dream self wakes up, they would likely just be able to start out dreaming wherever they want or need to. If the Maid knows that they need to speak with someone in particular from a dream bubble, they just need to fall asleep, and, poof! They’re there. They’re the perfect lucid dreamer.
On another note, I think that a Maid of Dreams would be able to just create dream bubbles at will, independent of their own memories. If a Maid of Dreams was around, they would be easily able to undo the damage to the dream bubbles that Lord English had done. In addition to that, I think the Maid of Dreams would be able to create from dreams, summoning real objects that they had dreamed of to their side while they sleep, perhaps even making an unreal object physically real once they’re skilled enough.
Dreams as an Aspect has a lot of similarities to Space given its connection to creation, and to Void and Time, specifically found in its connections with the dream bubbles. It’s an interesting Aspect, and I can see why the tier the Maid of Dreams is your favorite.
If you’re looking for roles, I think a Maid of Dreams wouldn’t actually have much to do with their powers in, say, the heat of battle. They do have to sleep to activate them, as where dreams exist all over, they would need to sleep to access the control panel, per se. However they would be very good at providing for themselves and their teammates before a battle, giving them weapons and summoning what they should need. When they lucid dream they would be able to immediately summon whatever they need to their side in real life, creating it from nothing in some circumstances. I believe as a sort of quartermaster, a Maid of Dreams would truly be of the most use to their team.

Anonymous Asked
QuestionIf you have enough Time, could you please do the Maid of Hope, that is, if you both aren't too busy. Thanks anyway! Answer
Anonymous said to fancygodtierpowers:
Um, if you aren’t too busy, then could you please do Maid of Hope. That is, if you don’t mind. Thanks!

No problem.

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Powers: CA

The Maid and the Sylph are the active-passive pair for the Creating classes, both of which hypothesized to be female-exclusive classes, but in a webcomic where a giant snake-like denizen looks like phallic imagery to a green girl, anything goes. Where the Sylph creates their Aspect in relation to others, Maids use their Aspect to give themselves, such as giving themselves more Time in a certain red-blooded troll’s case. Maids are made to freely create their Aspect for whatever reason they deem fit, but fortunately, most of them have the sense to not do this too much.
Hope is potentially the most potent of all Aspects. It is the Aspect of belief, of faith, of optimism, of energy. It is as powerful as its wielder, and the Maid of Hope’s ability to create Hope freely is very, VERY powerful. Beyond simply fostering other’s faith in them, the Maid would be able to foster belief in whatever they viewed as worth having faith in. They could inspire faith in their team’s ability to succeed, to defeat the Black King, or in each team member’s abilities to complete their own individual quests. They could inspire faith in just about anything, really, all it needs is for the Maid to believe in it, too, for it to work. The Maid might even possibly be capable of creating that which there is Hope placed in….That was worded very awkwardly, let me try to explain again: the Maid could create whatever gods or forces people believe in at the time. Illusory? Most likely. More bark than bite? Most definitely. But not entirely powerless. I mean, if you saw whatever or whomever you placed a shit-ton of faith in fighting against you on the battlefield, you’d probably want to give up, or, at the very least, stop fighting until you figure out why they’re there. The Maid of Hope in general would be able to create whatever is needed to make faith once they have completely come about understanding their powers. If to win a battle, their friends thought they needed an army, a fully-fledged Maid of Hope could create that army.
Furthermore, the Maid of Hope would be able to create Hope as pure energy. This could potentially make them a very destructive force, despite their nature as a Creating class, as this energy could basically take any form the Maid wanted: a force field, a laser beam, a shield, a sword, a light source, a spirit bomb, whatever. Anything the Maid of Hope wants that energy to form, it’ll form, and (hopefully) complete its purpose.
The Maid of Hope would be very helpful on the front lines of battle. Their ability to create weapons from the pure energy of their Aspect means they will never be unarmed, even if they should happen to lose their own weapon, and their ability to pump up their allies and confuse their enemies with their own hopes and objects of faith make them a force to be reckoned with, and that’s not even counting their weapons.


Weapons: TC

Well, for once… the Maid part of the title doesn’t really matter, since the Hope part is quite specific.  All Hope players revealed thus far have wielded a gun of some sort, with Eridan and Cronus wielding Ahab’s Crosshairs and Jake wielding his dual pistols.  Whereas usually the Maid wields a weapon pertaining to their interests, that would be restricted now to helping you decide the sort of gun that you/your character would use.  Here are the types of gun specibi available.

  • Automatickind: Shoot enough bullets until you hit something.  That’s the American way!
  • Flamethrowerkind: Now, when Captain America gets here, what we’ll do is use these flamethrower hands to trap him in a fence of fire.
  • Laserkind: For all of you people who have ever wanted a Death Star.
  • Pistolkind: Shoot to thrill…
  • Riflekind: Play to kill
  • Shotgunkind: No, this is not what calling shotgun means!


Land and Quest: TC and CA

Here’s a word list to help you if you’re having trouble in coming up with a good Aspect word for your Hope land. Disclaimer over. Let’s talk about lands.
Well, we had talked about this before, but sadly, we only have information from one land. Eridan Ampora, the Prince of Hope, and his land, The Land of Wrath and Angels. Where Jake English was the Page of Hope, his session was a Void session, thereby making his land inherently different from that of a normal session.
Eridan’s land is fairly easy to dissect. Angels is more than obviously the Aspect word because Wrath is more of a Rage word anyway. Where we don’t know which is the quest and which is the aesthetic, I would hazard a guess that Wrath is the quest word, and that Angels is the aesthetic word, given how the angels were apparently fairly peaceful before Eridan started shooting them, meaning that Eridan’s planet wasn’t inherently wrathful, so that’s not the aesthetic. As a side note, this might mean that Eridan knew a lot more about his planet than he was letting on, and that he knew that Wrath might have been necessary for him to finish his quest.
So: the Maid’s quest obviously wouldn’t be quite as destructive as the Prince of Hope’s, and not quite as impersonal as the Sylph of Hope’s, either, as the Maid’s powers themselves aren’t quite as impersonal, either. The Maid of Hope’s land would have consorts who have themselves two things: a deity they love quite dearly (or perhaps multiple deities, they can look however you want- hell, one of them could even be the Maid, provided the consorts seem unable to recognize their similarities) and quite a large problem. A huge monster running rampant in their land, a disaster like a fire or a flood, or some sort of famine that has a solution the Maid can understand and begin to implement, anything, really. These consorts have no way of helping themselves from this calamity, save for the lot of effort they just can’t seem to muster for some reason. It’s probably hopeless anyway, right (I’m not subtle at dropping hints).
The Maid’s quest is to restore Hope to the land by blessing it as some sort of figure of Hope. Take Christianity (gods know no one else will): the deity is God, the messiah is Jesus, and the  celestial heralds are angels. The Maid could be either (one of) the deity(ies) returned to the planet to solve their problem, the messiah, or some other sort of important figure, like an angel. The Maid will help the consorts solve their problem by creating Hope for them as their religious figure, and by being such a figure of power, the Maid can therefore help them solve all their own problems (although, admittedly, the larger one might need the Maid themselves to intervene). How does one go about motivating these consorts who have been lazily relying on their deities for generations? I don’t know. Impart some Uncle Iroh-esque proverbs on them, make them ingest some caffeine, just make sure they can do it without you in the end. As far as Hope can bring you, no one can manage on it alone.

Anonymous Asked
QuestionCould you do maid of void Answer

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Powers: CA

The Maid and the Sylph are the active-passive pair for the Creation class, both of whom are hypothesized to be female-exclusive, but honestly, who knows anymore? Hussie doesn’t, that’s for sure, if his allowance of a female Prince is any indicator. The Maid specifically is able to create their Aspect for themselves. Take Aradia Megido as the Maid of Time, an example we will drill into the minds of anyone who reads these posts. In order to escape from Jack Noir, she froze him, and gave herself Time. And where this also gave her teammates Time, her first instinct, as would anyone’s be, was self-defense.
Void is the Aspect of, well, nothingness, and it’s also linked to obscuring information or outright destroying it, thereby making it Light’s antithesis (as Light, besides being about luck, is also about information). Therefore, the Maid of Void would be able to create nothingness for themselves, and get rid of information for themselves. And there is a HUGE amount of potential in doing that. The Maid, for example, in creating nothingness, might be able to eradicate mass swatches of enemies by taking their existence and getting rid of it entirely. They could get rid of practically everything in their path by using their Void powers in god tier. So if Jack Noir were flying at a Maid of Void, he might not even exist to hit them anymore, or at least, the Maid might not. After all, if they create Void for themselves in relation to themselves, they might be able to turn invisible and intangible, similar to how the Void ring made Roxy. They would be able to make an army harmless as a breeze and themselves impossible to detect.
In the sense of creating destruction for information, they would be able to erase certain information from people’s knowledge, things as simple as that one time you fell during that roller derby, or as large as…well, their whole life. The dangerous bit is that the Maid could even use this on themselves. Forgetting or making people forget is among the Maid’s specialties, and is really among one of the more dangerous ones. You know how in certain roleplaying games there’s a stealth skill sometimes (usually reserved for thieves or rogues, but that’s beside the point), but the moment you attack an enemy, another enemy notices and that’s that, you have to forgo stealth and go for straight-on brawn? Well, the Maid would be able to ignore that entirely. They kill an enemy, and when, or, rather, if, another notices, they would forget as soon as the Maid gets tired of them swinging their weapons around trying to hit them.
The Maid of Void would, as anyone could imagine, be a very good information-gatherer or spy. They would be able to use their Void powers to make themselves impossible to spot or sense the presence of, and even if they were spotted, the Maid could make them forget that they had ever noticed their presence in the first place. Furthermore, if they really wanted to, I don’t doubt that the Maid of Void, once their abilities have been refined enough, could take out an entire enemy settlement by themselves. They might even be able to sneak the Black King’s ring right off his finger. Who knows?


Weapons: TC

Well, then.  Another Maid it is.  As I have stated for previous Maids, the weapon pattern tends towards something that reflects the interests of the Maid.  The examples provided are the Indiana Jones-y Aradia, who used a whip, the baking-loving Jane, who used a spoon/fork, and the kick-ass fashionista feminist rainbow drinker Porrim, who (it is theorized) wielded a lipstick that turned into a chainsaw.  As for Void players, their weapons tend to be quieter.  Horuss has been theorized to use a bow and arrow, Equius used the ½ bowkind specibus, and tended to use his bare hands, and Roxy uses a rifle, which can be easily silenced through the use of a silencer.  As such, when you combine these two patterns, a Maid of Void would use something quiet that would reflect their interests.  The following strife specibi come to mind:
(Please note: I do NOT know your interests or your OC’s, nor will I make any assumptions as if I do.  I will simply use typical interests as a basis for the patterns.)

  • Artkind: This is not a weapon.
  • Cardkind: Put the black in blackjack.
  • Dartkind: Do you see the point?
  • Fankind: A fan’s a fan, doesn’t matter if they’ve been here forever, or if they’re electric.
  • Gamekind: I want to play a game.
  • Needlekind: No? Well, how about this point?
  • Ninjakind: For pure, 100% weeaboo trash.
  • Pistolkind: Use a silencer.
  • Riflekind: A little rifle range would go a long way in rubbing the callouses off these German bands…


Land and Quest: TC and CA

Alright. The first Void land. And we are very limited in our examples, but, as per usual, we will do our best to try and get some land analyses for you. And again, our disclaimer: If you’re having trouble coming up with the quest or Aspect word for your land, we suggest the use of thepageofhopes’ word list to create your land.
Alright. Of the three Void players we have seen in canon, Equius Zahhak, the Heir of Void, Roxy Lalonde, the Rogue of Void, and Horuss Zahhak, the Page of Void, we have only seen two’s lands (Roxy’s and Equius’), but, of course, given how one is a member of a Void session, one that is inherently different to other sessions (read: regular ones), we can only use one, Equius’, the Land of Caves and Silence. This was an empty-looking land that, in an obvious (and, I imagine, intentional) contrast to Light lands, looked like it was perpetually night. Silence is a lack of sound, and the “lacking” part makes it the Aspect word, and I think it’s possible that Caves might be the aesthetic word, as one would think that they are a permanent structure, leaving Silence to be the quest word, but given how little time that was spent in the Land of Caves and Silence, even in Paradox Space, there isn’t much we know about the land. We can imagine that Void lands would have a direct contrast to Light lands as for the light that’s on it, and where Light lands look like they’re at various stages of the daytime, Void lands would be in darkness.
Which brings us to our quest for the Maid of Void. Now, most would think that the quest would be something like getting rid of the darkness around that land because darkness is really kind of bad and scary, right? WRONG. If anything, the Maid of Void would actually make it so the land becomes even darker.
So, the consorts of this land, even after millenia of adapting to constant or near-constant darkness, think, “Hey, wouldn’t it be a great idea to go and bring light to our planet? Oh, there’s a tablet that tells us exactly how our world came to be plunged into darkness in the first place so we can figure out what we need to do to reverse this? Cool!”
What they don’t know, however, is that the “ancient language” they’re deciphering, is actually Alternian/English/another language the Maid might speak (who knows, they might be bi- or tri- lingual), and they can read it perfectly well. And while they’re slaving away to read from the top down, they really should be reading from the bottom up, because as soon as they get to the last step, they’re not going to read the bottom part of the tablet, which is incidentally the most important (you would think an ancient civilization who knew how to essentially turn off their Sun would know how to place an important bit of information): a disclaimer that says that if they should bring light back to their world, they’re essentially just going to end up destroying everything, because as good as light is, the entire world has become suited for living in little to no light courtesy of a nearby star or whatever. There’s bioluminescent plants, and the consorts might have bioluminescence for themselves. Believe it or not, there is a major point to Void, and it’s that not everything has to be clear for it to work. I mean, how many people understand relativity? I know I don’t, and yet, it still works. Sometimes, there’s too much Light. Ignorance is bliss, and sometimes, ignorance is for the better.
So the Maid’s quest? Save the world. Destroy the tablet. Some things are better left unknown.

QuestionYo! So, I thought I should ask about my title (the one from WAY back when). How would a maid of breath work? And would her land ,land of pillows and bees (bees being her quest word), actually work? Cuz when we originally worked on it, I wasn't too sure how everything worked. :) Answer

For those of you who are unaware, this is a friend of TC and I (CA). She figured out her god tier by using thepageofhopes’ title quiz (a link for which I am providing here for those of you who may be curious) and then decided to write a little story detailing a session between her, myself, our friend the Knight of Doom, and another friend of ours, the Prince of Hope (who decided to be a Prince of Time in that case). She asked me to write this disclaimer on this post: She had no idea what she was doing.

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Powers: CA

As I’m sure you remember from our earlier posts regarding Sylphs and Maids, the Maid and the Sylph are the active-passive pair for the Creation class, both hypothesized to be exclusively for female players, but Hussie had thrown most gender limitations out the window when he said female Princes were possible. When Maids create, their creations are for themselves, like with Aradia creating Time for herself as the Maid of Time when she slowed down Bec Noir to a stop when he attacked Derse and was going to kill her. While that luckily also created Time for her allies, her first instinct was self-defense, a reasonable response to a psychopathic, winged dog flying at you, sword and teeth bared.
In any case, Breath is the Aspect of freedom and wind. As such, the Maid of Breath could create for themselves freedom and wind. As far as creating freedom for themselves, I don’t doubt that the Maid would be capable of teleportation, or, at the very least flying. Creating freedom for themselves means that they would be able to move around as much as they would need to to not get caught by something, whatever, this “something,” may be. Gravity, an enemy, a trap, a person, whatever. If they want to leave, and they can’t, their powers would easily manifest themselves in allowing them to become free once more. Whether this means that the Maid can turn into wind, or just outright poof into and out of situations at will, I imagine depends on the skill of the Maid in question, and how well they can use their abilities. As for creating wind, this is the fun bit. It essentially makes the Maid of Breath an airbender, more so than even the Knight of Breath. After all, the Knight has to use Breath as a weapon, but the Maid can do what they well like with it. The Maid would be able to create things as soft as breeze to catch something falling, or as strong as a hurricane to blow enemies or flames away. For instance, if Bec Noir were flying at a Maid of Breath, they would create a gust of wind or, I don’t know, a hurricane to blow Bec Noir away. They would essentially be able to do “the windy thing,” whenever they want, and they might not even need air around them to do it. They would break the basic laws of matter by creating wind. SCIENCE, BITCH.
In any case, this puts the Maid safely on the front lines, poofing to safety whenever they may need to and making a hurricane (or more accurately, a tornado, because a hurricane is wind and water, whereas a tornado is just wind) on the battlefield to get everything and anything out of their way. They might even go on to become some sort of spy. They couldn’t ever be caught, I mean, they just go ahead and poof into where they need to be to find information, and then poof away to their teammates to pass it on.
Altogether, quite the nice group of powers.


Weapons: TC

Maids.  Awesome.  Well, Maids have a tendency for close to mid range weapons, having used such things as a whip (Aradia had this specibus, but rarely used it), a giant fork, and (probably) a chainsaw.  These items, as previously mentioned, are also related to the interests of the maids who use them.  As for Breath, their weapons also tend to be mid range, like Tavros and Rufioh’s lances and John’s hammer.  As such, when these two restrictions are combined, these weapons strike me as best suited for our Maid.  Please note that while I normally wouldn’t account for the interest portion of this very much, since I personally know this particular Maid, I will make an exception.

  • Artkind: Let me paint you a picture.
  • Beautykind: No Rogues allowed.
  • Bookkind: Our good friend’s primary choice.  I’m just affirming that it fits the patterns.
  • Flagkind: Might I recommend a runner-up to Bookkind?
  • Needlekind: Well, we’re nearly at the end, here.  Hopefully, I’ve left you in stitches.
  • Penkind: I hope you were taking notes.


And now, other weapons for other Maids of Breath that may read this.  I recommend that these Maids who may or may not be reading this select a strife specibus that reflects their interests.

  • Axekind: Mustn’t.  Picture.  Lumberjack.  Maid.
  • Ballkind: For when a couple of guys who are up to no good start makin trouble in your neighborhood.
  • Boomerangkind: I had a really good joke, but then I lost it. Don’t worry, it’ll come back to me.
  • Brasskind: Well, your parents probably aren’t home…
  • Cardkind: Read ‘em and weep.
  • Dartkind: All balloons must cower in fear.
  • Entertainmentkind: With every job that must be done…
  • Fankind: On a serious note, this should’ve been an obvious weapon, no?
  • Forkkind: Must, by definition, have four prongs.  Otherwise, it’d be ‘three’kkind or something like that.
  • Gamekind: …there is an element of fun.
  • Gravekind: Who wants a corpse party?
  • Hammerkind: Whosoever holds this hammer, if they be worthy, shall possess the power of… John Egbert.
  • Pankind: They’re quite handy, or so I’ve been told.
  • Paperkind: Surprisingly effective against rocks.
  • Percussionkind: The least appreciated section of any music group.  Take out your frustrations on the imps!
  • Propkind: Oh, sure, it’s just a “fake gun”.  What damage could it do, right?
  • Pubkind: You drink til you vomit, and punch like a comet.  Good for you, mate.
  • Puppetkind: There are no strings on me.
  • Sciencekind: Physics.  Physics, physics, physics… I hope you’re getting all this down.
  • Scissorkind: Much less effective against rocks.
  • Soundkind: Make sure you plug it in first.
  • Spatulakind: Apparently Spongebob’s a Maid of Breath?
  • Spoonkind: Is it too big?  How does one define when one’s spoon is too big, exactly?
  • Sportskind: Hit a home run, or something.  I’m not a sports person, ok?  DON’T JUDGE ME!!!
  • Toolkind: Look at this tool.
  • Toykind: NOT THE FURBY!
  • Wandkind: It’s levi-OH-sa.
  • Woodwindkind: Go Hieronymus Bosch on those imps.
  • Yoyokind: Not yo momma’s yoyo.



Land and Quest: TC and CA

The Land of Pillows and Bees. For those of you who are reading this with no prior knowledge of trollinthehumanfandom’s land, it’s filled with giant bees and talking flowers. Fairly pretty. Not entirely unlike one of Lewis Carroll’s better drug trips. I can’t quite recall, however, where the “Pillows,” part came into play, and to be honest, I think that’s a shared problem between the two of us.
The quest of this land is to defend its consorts from giant bees, hence the “Bees,” part, leaving “Pillows,” to be the Aspect word. I assume it’s also the aesthetic word, given how the planet is unlikely to be covered in the same thing which the Maid is supposed to be killing. Not long ago, I made a post concerning the word “Pillows,” as an Aspect word for a Breath player, and my thoughts on it are just repeated at this point: “Heart lands tend to reflect their players: soft, inviting, and, on average, not very intimidating (be this in looks or sounds). Pillows follow this trend, being soft and inviting, but we can see what you were looking to do with the idea. So a word or object that retains the Breath identity and is pillow-like. This could be Clouds, Fog, Mist, Cumulus, Heap, Stratocumulus, Mammatocumulus, etc. There are a lot of clouds that look like pillows and might be able to suit your purpose.”
As for your quest, though, I find that it will suit your purpose very well. You want to learn to control and create your own freedom? Well, imagine the bees as fairly organized (despite being, you know, insects), and they’re fairly well surrounding the planet. You can’t go too far from a certain area without risk of being attacked (for that matter, neither can your consorts). You kill them one at a time, or take them on all at once, it doesn’t matter, as long as you can actually manage it. If you do it, you can control where you go, and you can learn to create your own freedom, simultaneously creating the freedom of others.

Anonymous Asked
QuestionMight I ask your opinion on the Maid of Heart's roles/path/challenge? And some possible weapons? Answer

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Roles, paths, and challenges: CA

Okay. Maid is the active counterpart to the passive Sylph class, both of which create their Aspect. Maids are hypothesized to be an exclusively female class, but, again, anything is possible with god tiers. Maids, however, unlike Sylphs, actively create their Aspect, meaning that, first and foremost, the creation for their Aspect is for themselves. Take Aradia, as the Maid of Time, for instance. When she first was shown in god tier, her first act was to slow Jack down to a stop, thereby creating Time for herself. This simultaneously happened to create Time for her friends, but her first act was one of self-preservation. Not that this is a bad thing. To be honest, we were all kind of surprised by what was happening, and we didn’t expect Aradia’s dream self to already be god tier, so…
Anyway, Heart is the Aspect of self, emotion, and embodies the idea of a soul (hence how Dirk managed to attempt the ripping of Aranea’s soul out of her new body). A Maid of Heart would be a person who would go around creating either one of two things for themselves:
One: they could create emotions for themselves. This doesn’t mean IN themselves, although it could be that if it was really something they wanted. No, they would create emotions for their own purposes. If a Maid of Heart didn’t want to fight an army, they could create enough sympathy for themselves to either stop the army from fighting them and get it to fight themselves, or, if powerful enough, they could turn the entire army to their side. If they wanted to pump themselves and their team up to fight the Black King or something, they could create that fighting drive in themselves. They would be able to give themselves and others power through emotions.
Or, two, they could create Souls. I imagine it as an ability that would, at least most of the time, use an existing soul for a template, and it would create some slight physical form for the copy of the soul in question. Yes, a Maid of Heart would be able to copy souls to make clones of them. They would be able to create an army- an army with little in the way of physical form, meaning any blow they take would likely just be like passing through air, and any blow they make, would hit the soul. Any creature with a weak soul would be hurt really, really badly, practically destroyed by any blow they took from that army the Maid created. Even an enemy as potent as the Black King, given the existence, his being, if it was harmed every time the Maid’s army hit him, not even he would be able to stand up to it.
So as for roles, a Maid of Heart would likely be a more behind-the-scenes fighter. Allowing their army every chance to fight on their own, to heal them by recreating their template, to allow emotion and soul-crushing power to destroy their enemies for them. They would help their team by giving them high doses of fighting spirit. They’d be like one of those mage types from RPGs, providing buffs and making really powerful attacks.

As for paths…well, the Maid of Heart’s true path would have to involve embracing their emotions and their ability to manipulate others. This doesn’t mean that they’re going to utilize this ability. Hell, they could hate that they have it! They just have to recognize this ability of theirs, and recognize that using it is a good thing, providing they only use it in moderation. After all, their abilities are given to them for a reason, and that reason is to help them, believe it or not. Other paths involve using their powers too little (be this due to fear or some other factor), or using their powers too much (which would likely lead to class inversion, turning a Maid of Heart into a Bard of Mind).

As for challenges, I’m a bit confused as to what you mean. Do you mean quests? In which case I recommend a quest that would let them learn to use their foremost abilities (creating emotion and thereby manipulating people) better, maybe creating something that would stop a war between two factions of their consorts? This could be a speech, a song, a monument, really just anything that would help them stop whatever destruction is happening in their world.   A grander, overarching mission for all Maids would be to learn how to support their friends with their aspect, as support is the main purpose of both the Maid and their passive counterpart, the Sylph.
If you’re talking about personal problems, however, things like overcoming doubt or fear or such, I would say it would depend heavily on the Maid of Heart themselves. Some Maids of Heart might hate their ability to create emotions in people, or might not understand it, leading to them not knowing how to use their abilities when the time comes. Other Maids of Heart may be too eager to use their abilities, which might drive those on the tail end of their skills insane (as rapid and uncontrollable and unexplainable changes in mood sometimes can), destroying their thoughts, thereby turning the Maid of Heart into a Bard of Mind, with negative connotations for the Maid in question. I mean, just take a look at Jane, the Maid of Life, inverted by Her Imperious Condescension’s mind control tricks, forced into a Bard of Doom’s role. It results in her threatening Jake with rape (a result of her romantic feelings for Jake mixed with her frustration towards him and her just general anger), killing Karkat just to bring him back to life again (more anger with a mix of proving herself), and doing a ton of other pretty horrible stuff.

So, my altogether opinion of the Maid of Heart is that they would be a useful teammate, and have the makings of a pretty good grounding member for the team as an excellent communicator. All it would take is a bit of understanding their abilities.


Weapons: TC

The pattern for the most well known Maids’ weapons is that it is related to something that they are interested in.  Jane enjoys cooking and baking, so she uses a spoon/fork as a weapon.  Aradia enjoys archaeology, so she uses a whip like Indiana Jones.  Porrim supposedly used Kanaya’s chainsawkind specibus as well, showing her interest in fashion (it turns into lipstick!).  As for Heart players, they tend to use melee weapons that also reflect their interests, with Dirk’s anime and Nepeta’s roleplaying/cat theme (Theirs are based on slashing attacks, but I’ll cut you a break).  Seeing as I do not know what you are interested in, I will mostly use the Heart player pattern as a reference and make occasional guesses for your interests.
As such, the following would be suitable weapons:

  • Artkind: That’s why it’s called painting.
  • Bladekind: Always an option, especially if your interests are anime.
  • Bookkind: Interested in reading?  Why not destroy your foes with LITERATURE!!!
  • Chainkind: Anyone who shops at Hot Topic tends to have many weapons for this strife specibus.
  • Chainsawkind: Like chainkind, only sharper.
  • Clawkind: Ooh, shiny.
  • Entertainmentkind: Are you not entertained?
  • Fankind: I could say some cliche like “I’m your biggest fan”, but even I’m not that horrible.
  • Forkkind: Stick a fork in it.
  • Instrumentkind: The hills are alive…
  • Keykind: The fastest way to unlock a person’s heart?  Stab a key in their chest, of course!
  • Knifekind: One of our most over-recommended strife specibi, back with a vengeance.
  • Needlekind: Thankfully, there’s no need to thread these bad boys.
  • Penkind: Its name is Anaklusmos. For all you non-demigods out there, that means Riptide.
  • Pubkind: For all you alcohollics out there.  *Alcoholics.
  • Puppetkind: If you really feel you must.
  • Sciencekind: Blind them with science.  No, really, like stick a scalpel in their eye or something.
  • Scissorkind: Make sure someone prototypes paper.
  • Signkind: You said stop, now make sure they hear you.
  • Soundkind: …with the sound of music.
  • Sportskind: Touchdown, or whatever.  It matters little to me.
  • Staffkind: YOU SHALL NOT PASS!!!
  • Toykind: No more playing around.  (Yes, I know my puns are awful)
  • Wandkind: Expelliarmus!
  • Yoyokind: You’ll always bounce back.